Sir-Lionel

Lionel de Ganis
Medium humanoid (human), chaotic neutral
Armor Class 18 (plate, shield) - Hit Points 195 (23d8+92) - Speed 30 ft.

STR DEX CON INT WIS CHA
20 (+5) 17 (+3) 18 (+4) 15 (+2) 16 (+3) 18 (+4)

Saving Throws Str +10, Con +9, Wis +8, Cha +9
Skills Athletics +10, History +8, Insight +8, Persuasion +9
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities frightened
Senses passive Perception 18
Languages Common
Challenge 13 (10,000 XP)


Traits

Legendary Resistance (1/Day). If Lionel de Ganis fails a saving throw, he can choose to succeed instead.

Fierce Cousin. Lionel de Ganis adds his proficiency bonus to initiative rolls and cannot be surprised while conscious.

Knightly Bearing. Allies within 10 feet of Lionel de Ganis have advantage on saving throws against being frightened while he is not incapacitated.


Actions

Multiattack. Lionel de Ganis makes 2 melee attacks.

Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d8+7) slashing damage.

Lance or Spear. Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 15 (1d12+9) piercing damage.

Lion's Surge (Recharge 5-6). Lionel de Ganis moves up to his speed without provoking opportunity attacks and makes one weapon attack. On a hit, the target takes an extra 13 radiant, psychic, or force damage, chosen to fit the scene.


Reactions

Parry. Lionel de Ganis adds +5 to his AC against one melee attack that would hit him. He must see the attacker and be wielding a melee weapon.


Description

Lionel has the blood of Ban and the temper to match it. He can turn a rescue into a feud.

Personality

He loves with force and forgives with effort. Anger makes him honest and careless.

Common Combat Tactics