Rarity Scales

Rarity Scales

Overview

The Rarity Scale is SystemRPG's primary classification system for measuring the potential power and advancement difficulty of game elements. This 25-level progression system (Abundant → Beyond) provides a consistent framework for balancing power effects, advancement costs, and gameplay expectations across all aspects of the game.

What Uses Rarity Rankings

Classes, Skills, Spells, Traits, and Tek all utilize rarity rankings to determine:

How Rarity Affects Power

Higher Rarity = Greater Potential, Greater Cost

Power Scaling Examples:

EXP Cost Progression

Rarity directly determines the base EXP cost for advancing or creating abilities:

These base costs are then modified by Power Scales milestone multipliers to create the final advancement requirements.

The Rarity Hierarchy

The complete 25-ranks of rarity progression system used throughout SystemRPG:

  1. Abundant
  2. Plentiful
  3. Common
  4. Uncommon
  5. Special
  6. Rare
  7. Greater
  8. Exotic
  9. Superior
  10. Legendary
  11. Epic
  12. Ancient
  13. Runic
  14. Unique
  15. Esoteric
  16. Peerless
  17. Timeless
  18. Fabled
  19. Mythic
  20. Ascendant
  21. Transcendent
  22. Celestial
  23. Primordial
  24. Exalted
  25. Beyond

Practical Applications

For Game Masters:

For Players:

For Character Creation:

Integration with Other Systems

The Rarity Scale works in conjunction with:

This unified approach ensures consistent power scaling and meaningful progression choices throughout all levels of play.