Rockport Village - Player Guide

Rockport Village — Player Guide

A thorough guide for new arrivals and village‑born characters alike. Everything here is public knowledge or common sense in and around Rockport.


Quick Facts


How Rockport Feels

Rockport is practical, deliberate, and neighborly. Stone and water set the rhythm: wheat and beans in tidy mounds, willows tracing bright lake edges, copper‑kettled bakeries breathing out warm bread. Outsiders are welcome so long as they mind the springs and pay fair weight at the scales.


Geography & the Three Lakes


Government & Law


Religion & Customs

Rockport honors field, water, and stone—a practical folk faith with a harvest/fertility deity and local land‑spirits. The Stone Temple keeps rites; 2–3 clergy and 2–4 acolytes serve.

Holy Places & Rites

Taboos & Etiquette: Don’t spit near the springs; don’t snap willow boughs; ask before taking fruit from any tree; greet the nearest shrine when entering or leaving town.


People & Work

Principal Households & Trades

The Guard


Economy & Trade

Fees & Tithes


Food & Drink (What to Try)


Landmarks & Neighborhoods

Bridges & Paths: Timber footbridges span narrowings; reed causeways cut across marshy shelves. Carts keep to gravelled lanes; fines for track ruts after rain.


Services for Travelers & Adventurers (prices are guidelines)


Year‑Round Calendar (what’s happening when)


Growing Up in Rockport (what locals just know)


Names & Notables


Rumors & Table Talk (player hooks)

Roll 1d12 or choose:

  1. “A sinkhole’s opening in the reedbed—hear the mud singing at night?”

  2. “Pike big as a child’s leg took Old Den’s net—teeth like nails.”

  3. “Greenstone dust makes gardens leap, but don’t breathe it—Jakka’s boy coughed green for a week.”

  4. “A caravan wants sole pearl rights—coin on the table, chains under it.”

  5. “Something scratches under the mausoleum when rain pounds hard.”

  6. “Charcoalers saw mirror‑flashes from beyond the Spur—no towers that way.”

  7. “The eel run’s early; the weirs aren’t ready.”

  8. “A warm gust in the caves—storm water coming, the elders say bar the mouths.”

  9. “A copper vein shows blue in shallow water by the mine—guards won’t let folks near.”

  10. “Tanners swear someone’s stealing the lime buckets for witching.”

  11. “A boat came back with only lanterns, circling, no oars.”

  12. “Old Rellan’s bean trellis hums at night—says it’s only wind.”


Character Options (plug‑and‑play for most fantasy systems)

Background: Rockport Native

Background: Spur‑road Teamster


Safety Notes


Welcome to Rockport. Respect the springs, mind the willows, and deal square at the scales—you’ll always find a seat by the hearth.