Game Mechanic Types of Skills

Skills

All Skills are composed of Game Mechanic Types. Each Type describes the kind of Effect the skill applies to an Action, Action Type, Target, or Environment.
A Skill may have multiple Types; the total count is capped by the Skill’s Rarity Rank plus a Base Value of one. Evolved Skills raise the Base Value of a Skill's Game Mechanic Types by one per evolution. The Base Value of a Skill's Game Mechanic Type has a Qualitative improvement on the Effects it uses.

Game Mechanic Types